By Eldon Thompson
The Age of guy has all started. long past are the elves and dwarves, orcs and trolls, and different creatures of legend. Having pushed the "undesirables" from their lands, the kingdoms of the island continent of Pentania have begun a brand new bankruptcy in human historical past. The gods are a delusion, magic is a forsaken artwork, and the avatars, shepherds of the races, have light into the mists of time. Now, mankind will rule. yet they don't seem to be alone.
When the king of Alson is assassinated and the capital besieged through a nefarious wizard, even the distant village of Diln isn't immune from the chaos and terror that sweep the world. Torn from his domestic, younger Jarom starts off a perilous trip to invite for reduction opposed to the implacable usurper.
But quickly the machinations of a mysterious council lead Jarom to a probably preordained quest: to discover one of many legendary Swords of Asahiel, the divine talismans utilized by the elven avatars within the forging of the earth itself. He needs to accomplish that not just to set up himself as a pace-setter for his humans, yet to aid shop a fledgling, quarrelsome mankind. For the Demon Queen Spithaera has woke up from the Abyss, and humanity is ready to benefit how very powerless it may be opposed to the traditional terrors of the world.
And even if actual or imagined, future isn't really so simply claimed.